Model is frozen in space
Hey, I just got back into animation this semester after having a relatively busy summer. I was just getting into animating one of my original Star Wars characters when I ran into some skeleton problems, so I decided to delete it and start over. However, after I deleted the skeleton I ended up somehow freezing the main object so that it can't be scaled, moved or rotated around, yet for some reason I still can with the Light Staff.
Any explanations as to how this could be? http://i11.photobucket.com/albums/a1...Picture2-1.png http://i11.photobucket.com/albums/a1...Picture3-2.png |
What does your channel box look like? are the translates/rotates,etc blacked out or hidden?
Chris |
EDIT:
Sorry, I misunderstood you when you made the suggestion. But to answer your question more properly now, yes they are all blacked out as seen in here: http://i11.photobucket.com/albums/a1...Picture1-2.png |
bump, edited reply
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Left click, drag select all those attributes, then right click and select unlock from the drop down menu.
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Quote:
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She means left click on the top attribute that is black (in this case translate x) and while holding down left click drag the mouse to highlight all attributes that are black
then hold down right click and select unlock |
You guys are amazing. Now I can get this project half done before class starts on Monday. Thanks a bunch
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