Simple Modelling Question???
OK if I go to create>nurbs>primitive>square. Now we have 4 independent lines that form the square. Now I want to connect all these lines so that it's a closed curve(square). If I do edit nurbs>open close curve...it does not work.
So i tried selecting 2 curves and then attching them to each other. Which worked so I have a "L" shaped line then I attached the 3rd line and had "I_I" shaped line. My problem is when I attach the final 4th line it does not form a clean square but the 4th line attaches to the "I_I" shape in a curved form. Why does this happen??? |
First of all, I do not think nurbs squares were ever ment to have their curves joined together like that. I don't thonk it is possible to join all of the curves together because of the limitations that go along with curves in Maya. From past experience I think the reason is that a curve cannot have a fork in it. (like a Y)
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Here I was trying every way:-)
Darkway thanks for your time. Appreciate it :-) |
Revolve a cubic curve...
I believe, if you want a closed curve NURBS Cube, you can draw a linier curve along the axis and then revolve it... I think you will get the result you are looking for...
on the axis, it will look like: A ____ X'''''''''''| I''''''''''''| <--- Revolve this. S____| LYNX |
because your problem is with the final curve, it leads me to believe its something to do with the curve degree
as a default, maya would use 3 cubic (if you open up the options for the CV curve tool ull see what i mean) 3 cubic means that you draw 3 points, and the "curve" wont form until your next (4th point) you might want to try using 1 linear which wont give you any curviness at all this could be your problem although i have never tried it and thought it was only to do with drawing of curves, but its alli can come up with |
Nem....you were "SPOT ON"
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The problem may be the fourth line. U should reverse the direction of the line and attach them. Try it.
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hehe i do try :)
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