Smooth liquids
Hello all :)
I was wondering if anyone knew how to get a smooth looking liquid out of blobby surfaces? Think maple syrup or honey. I'm not much for Fluids, and most of the time blobby particles work well, but I just need to be able to get them to be really really smooth. I often play with the RADIUS, THRESHOLD and RATE but it always seems chunky an well, blobby, haha. Its just been bothering me for a while now. Thank :) |
Changing the threshold should do quite fine, and if that doesn't work, tweak your amount of blobby surfaces and radii of them... and thres again :p . Also don't be afraid to crank up that number of threshold, just experiment in an empty scene what a really large number does with lots of blobby's :). If you get the feeling your thres is ok, but it's deforming too much instead of smoothing out between blob's, use more particles :).
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