group of materials - like multi mat in 3dsx max
hi there,
new to maya. I have characters with the same body parts. Each body part has it's own material. In max I used to assign a multi-mat set up all mats once and then if I wanted to copy entire group of mats for all body parts from character to another I would simply apply the multi mat to the other character. done. I could also save the mat to a library. Is it possible to achieve something similar in Maya? In Maya I have 20 or so mats show up hypershade but if I want to copy to a new char I have to copy for each body mat part individually? Is there an easier way to do this? Any help would be a appreciated. Thanks. |
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