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-   -   Rotating IK Handle Manipulators (https://simplymaya.com/forum/showthread.php?t=14708)

goswald 14-12-2004 03:27 AM

Rotating IK Handle Manipulators
 
I need to animate a badly rigged character, as soon as I rotate the direction he moves, the IK's stay in the original direction, is there a way to automatically rotate the IK's so they move in the same direction as the character?

vladimirjp 03-01-2005 03:22 PM

parent the ik to the heirarchy.
preferably above the shoulder joint, like the clavicle. you would not want to parent it to a joint that is being evaluated by the ik itself, i.e. shoulder or elbow.


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