Toonshade problem
1 Attachment(s)
Hi guys.
Wonder if you can help me on this one. I'm working on a 3 D nurbs model that is supposed to work like 2D outline animation, so I used "Toonshade". Problem is, inspite using high level antialiasing that works perfectly in single geometry, (like the legs, arms, masktail and hat), wherever I use "Toonshade" the outline looks jagged, no matter what settings I use in "stroke Quality". Hope you guys can help me, 'cause I'm running short of walls... :banghead: Thanks a lot |
have you looked into vector rendering? I've not messed with it myself, but I think that might be what you want to use.
|
How do you access that tomcat toon shader, ive installed it but can't find it?
|
All times are GMT. The time now is 10:46 PM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018