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-   -   September Challenge - Nataliia - Noobie (https://simplymaya.com/forum/showthread.php?t=7742)

Nataliia 01-09-2003 03:42 PM

September Challenge - Nataliia - Noobie
 
Alrighty, I'll throw my hat in the ring for this one:

Concept #3:
Character Environment

As this struck me as an early period camping/druidic scene, I plan to stick to that theme. Dark Ages Celtic style (think Stonehenge). :)

edit - forgot game type.

Overhead RPG a' la Neverwinter Nights

mtmckinley 01-09-2003 03:49 PM

Good luck, Nataliia. :) Looking forward to what you produce.

Nataliia 01-09-2003 10:06 PM

1 Attachment(s)
Started preliminary work on stone circle which was the central piece to the environment that I've chosen. Rough draft, with a wireframe and the inspiration for it. Will probably change later, but am using the KISS principle until I have all my parts ready.

I should note, just in case, the bottom right example is the real deal and what I used for placement of the stones. I can only hope to come close to that by the time I'm done. :)

This segment has:

Verts: 750
Edges: 1796
Faces: 1190
UVs: 1634

mtmckinley 01-09-2003 10:12 PM

I likey so far. :)

Don't forget about scale, although your pic looks fine so far.

Hmm, speaking of which, I should make an edit regarding scale to the rules.

Make sure that any sort of entryway is at least 6 units tall, and 4 units across. Sorry if that throws anything out of wack. If so, feel free to just use that as a "from now on" thing. :)

Nataliia 01-09-2003 10:18 PM

Gotcha. As this is nothing but a lot of blocks at the moment, it will be easy to resize regardless. :)

Scraggy_Dogg 01-09-2003 10:47 PM

No Fair! That would have been my final render.... :P

And c'mon spill da beanz - wots KISS???

Scraggy

mtmckinley 01-09-2003 10:58 PM

Keep
It
Simple
Stupid

:D

Scraggy_Dogg 01-09-2003 11:11 PM

Hey You got that 1 :D

Mike 1 : Scraggy 0

HappyLemon 01-09-2003 11:13 PM

LOL! 'Cause to me it also looked like a "safisticated" bag of beans....

[icarus_uk] 02-09-2003 12:01 AM

This week, Nat will mostly be working as a stone mason. :)

Stone Henge rocks (pun intended), they dont let tourists walk through it anymore, but its really something.

Nataliia 02-09-2003 02:09 AM

entryway is at least 6 units tall, and 4 units across

Um...I feel rather dumb, but what units are we measuring by? The ones on the grid, and if so, set to feet, I will assume? I'm just not finding any units other than them and feel a bit silly.

Darkware 02-09-2003 02:31 AM

Yes, grid units. Every grid unit is equal to 1 foot. Every 3 units is equal to 1 meter if you like doing things metric style. This is just to help people scale all models in their scene correctly. Makes it more organized.

Nataliia 02-09-2003 02:37 AM

Thanks, Darkware, but is that with the grid set to default? I can set my grid (in preferences) to represent feet, inches, centimeters, meters, yards, etc, and when it's set to feet and I size my things up to where it will have an 6' doorway, it runs off the perspective view and I can no longer see it. :P

TheGreenGiant 02-09-2003 02:48 AM

you gotta edit your camera attribute (bump up the default clipping plane value past the default 1000)

* select camera in outliner, press control A to gain access to its attributes.

Nataliia 02-09-2003 02:50 AM

Thanks all! :)


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