embedded motionblur vectors
Hi,
Can anyone tell me how I could use the embedded motion vectors in one sequence to blur a completely different sequence. Blur2d.exe doesn't seem to allow this. I recon if you could do this, you could get some great effects. Also it would allow you to post blur zdepth files, using the motion vectors from the main render! Any ideas guys and girls? |
Here is a way of doing it for particles. I guess it's the same technique for objects too.
http://www.cgtalk.com/showthread.php?s=&threadid=101445 Alan |
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