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Dimazz 11-03-2006 12:24 AM

Clay Render?
 
Hey Guys, I've been working on a robot for a couple of weeks now. Its almost done, I want to try to do some clay renders but I dont know how to do that, I couldnt find any tuts, I searched the forums too and found nothing.

Im using Maya 6.0, thanks in advance, sorry for the simple question.

pbman 11-03-2006 03:12 PM

two ways of doing this
1) GI_Joe - search for that on this website an ull find it - its a plugin
2)manually - make a pshere scale to bigger that ur scene
reverse normals so they face inwards
apply a lambert to it and chose a colour
wack incadense and ambient up high (tweak these by doing test renders)
leave lambert 1 on ur model or u can make a new lambert if it needs tweaking
render in mental ray with final gather on at about 500

Dimazz 11-03-2006 03:53 PM

Thanks for the info...

One thing I dont understand though, reverse normals so they face inwards......How do I do that?

Thanks!

pbman 11-03-2006 04:29 PM

i dont have maya to hand so i might be a little off
to reverse normal go
edit poly gons and near the bottom there should be a tab called normals and then a choice for reverse
u can display normals to see if they r facing the right way either under
display - pologon and normals or unter the normals tab at the location to the first part

Dimazz 11-03-2006 07:39 PM

Awsome! Thats exactly what I needed....Thanks again!

pbman 11-03-2006 09:24 PM

no probs
glad it worked


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