rendering error... HELP PLEASE
For some reason maya is falling over when rendering, I am using mental ray and global illumination.
The error that is logged in the script editopr is as follows: - - - - - - - - - // Error: (Mayatomr.Shader) : TV_TVRSIDE_very_daSG: no shader assigned in material // - - - - - - - - - I've tried removing all textures and replacing tem with a basic lambert shader but still get the same error message. Could it be to do with a corrput piece of geometry or an assigned ma\terial? I don't know.. any help would be greatly appreciated, thanks, f :ninja: |
NOW THIS MESSAGE IS APPEARING
// Warning: Cannot add the following items to the set since the set has restrictions on membership: camera1_aimShape // // Result: lambert69SG // help please |
All times are GMT. The time now is 01:12 AM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018