Referencing a model in a scene..?
Hey guys!!
Point me to the right direction, the main use for referenced model instead of importing a model in a scene is to have the ability of modifying the reference model at the source and see the changes in the main scene, am i right? I mean if I have a scene and a reference model and i animate the model and do whatever i want and then i want to add something to that reference model lets say an aditional light or a aditional sphere .... i open the scene that has the original model, add the stuff I want and automatically is added on the reference model and the animation and stuff on the main scene remains intact? Thanks in advance!!!! |
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