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-   -   MrTerminator Jan/Feb (https://simplymaya.com/forum/showthread.php?t=24464)

MrTerminator 01-01-2007 01:54 AM

MrTerminator Jan/Feb
 
Hi, I'm going to model a fantasy guy. He'll be like the guy from zelda. But it won't be himself, because it's not allowed, so I'm only orienting on him. ;)

MrTerminator 01-01-2007 08:58 PM

Here's a picture of the zelda guy.

http://image.jeuxvideo.com/newspics/LinkZeldaGC.jpg

younglion 01-01-2007 11:41 PM

nice drawing, but it looks a bit too much like link, maybe change some facial features and some clothing features.

SpaceGoat 02-01-2007 01:08 PM

Yeah I was wanting to model him as a game model to beat the Twilight Princess version just for kicks. Link is a well designed character and making something like him but of course very different would be cool.

MrTerminator 02-01-2007 02:34 PM

younglion, it's not my drawing xD
I've got it from the web and it IS link ;)

MrTerminator 05-01-2007 08:39 PM

So here's what I have so far:

body unsmoothed:
http://img329.imageshack.us/img329/4108/bodyin6.jpg

smoothed:
http://img238.imageshack.us/img238/833/body1sw9.jpg

sword:
http://img54.imageshack.us/img54/2875/swordqy8.jpg

shield:
http://img178.imageshack.us/img178/3810/schildhu2.jpg

MrTerminator 11-01-2007 08:09 AM

omg, I'm a noob in head-modeling, but here is my first try. Needs alot of work :/

http://img412.imageshack.us/img412/5597/headpc4.jpg

gster123 11-01-2007 08:32 AM

Hey dude, all gotta start somewhere.

Post a wireframe of your head, then we can give you some advice.

One thing you should do is give Jay's topology stickey thread a look in the WIP section, should help you out on laying out the polys, posting in there as well should you some good feedback.

MrTerminator 12-01-2007 03:55 AM

here's the wireframe:

http://img167.imageshack.us/img167/7...benanntpj9.jpg

EDIT: It's getting better :)

tweetytunes 12-01-2007 04:25 AM

wow thats not as had as I thought it was going to be for a a noob in head-modeling.
good efford.

The edge loops you have going on need to carry on around the head alot more and you need to shape the face details alittle more.

Check out the tuts on here about face looping and you should be fine

I`m not liking the ear though.
What i do is

get a image of an ear
"create polygon" tool around the shape,
then "spit polygon" in the edges of each part.
then Excrude or pull/push the details in to shape.
Attach to head.
I would make a human ear frist then deform it after to an elf like one.

MrTerminator 12-01-2007 04:28 AM

I think it's much better now.

http://img296.imageshack.us/img296/7623/facere7.jpg

gster123 12-01-2007 04:30 AM

Its gettin better, like I said have a look at the topology thread in the WIP section, theres some good poly layouts in there from Jay and others.

MrTerminator 12-01-2007 04:32 AM

yeah, thx for the tip :)
I've already had a look there

tweety: I don't like the ear either. I've made it very quick ;)

MrTerminator 12-01-2007 04:38 AM

that's how it looks smoothed now:

http://img181.imageshack.us/img181/2524/headcy8.jpg

edit: tweety: how do I attach the ear to the head?

MrTerminator 14-01-2007 01:21 PM

here's the ear I've made today. I'll modify it to the elf-ear later.

http://img224.imageshack.us/img224/3025/earbl8.jpg


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