x,y,z reading on selected vertices and objects
i need to know how to get x, y, z readings on selected objects
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Display>UI Elements> Chanel Box
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Do you mean the commands for part of a script or as described above?
Chris |
if its verts and such I would use xform
Select the vert and use the following in the script editor xform -q - t ; To get the position of the vert |
thx guys :D, i dont think the channel box is what im looking for. I guess i need a script that will give readings permanently and with every selection.
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Just select your verts and give this a go (in the python tab):
Code:
import maya.cmds as mc |
maybe i wasnt specific enough :S. I need a HUD number reading that constantly updates with each selection. it'd be nice to also be able to turn this on and off.
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COME ON I'M TOTALLY AT A STANDSTILL BECAUSE THIS CODE. I NEED TO REVERSE IT NOW plz
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I am not a coding expert but I think you have to replace this part of the code;
ws=True, q=True, t=True to ws=0, q=0, t=0 :beer: |
thx, i guess i'm just looking to answer the question about how to reverse that code, unless im just a newb and accidentely turned something on... i'll get screenshots in a minute
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