Shadows and transparency...
Hello everybody...
Probably it's a stupid question but..: I would like to make an object appear and disappear animating its material's transparency. The problem is that the object casts shadows even if it is totally invisible. I would like the shadow to appear with the object. How do I do that? Thank you in advance. R. |
That's one of the limitations of depth map shadows. Set your lights and render globals to use raytracing, instead. You'll have to play with the material attributes a bit to get what you want (especially if you're using something other than a lambert) because even if you make the object transparent, reflections and whatnot will still cause shadows. Also read up on an attribute called "shadow attenuation."
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