problem with smooth bind
hi everybody!
i'm a beginner with maya and now i have a problem with smooth bind please help me 1.i'm create a polygon cylinder then i create joint tool as under picture 2. next i chose joint 1 and shift+click polygon ---->skin--->bind skin---> smooth skin problem is when i rotate at joint2 the polygon is straight and is not bended http://cB3.upanh.com/19.0.25623272.XAw0/untitled1.jpg where am i wrong? sorry for my english! Regard |
thank you for watching! i found. it's straight when i rotate because polygon's subdivion height and cap = 1.:D
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