smoot poly - paint weights question.
hi,
if I have my character and I want to bind it's skin to a skeleton, what's the best way to go ahead? A) bind the skin, paint the weights and THEN go for a smooth poly, or B) do it the other way round and smooth the poly mesh before I start painting any skin weights? any suggestions much appreciated |
u can paint weights THEN smooth.
Works for me |
thanks, that'll save me some time
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