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-   -   smartest way to "round"/"curve" a polygon edge (https://simplymaya.com/forum/showthread.php?t=21399)

Kaoru 08-05-2006 05:15 PM

smartest way to "round"/"curve" a polygon edge
 
Helly everyone,

I'm looking for a smart / effectiv and simple way to make a polygon edge a bit more like a curve, or some kind of "round".

Dunno how I can explain it. You all know 6 sided dices, right? They are not just "sharp cubes" but "cubes with smooth edges".

Hope you guys can helpt me :bow:

gster123 08-05-2006 05:27 PM

Select the edges and then edit polygons->bevel, adjusthte settings to suit.

You might need to merge some verts to keep it all 4 sided though after the bevel.

Kaoru 08-05-2006 05:54 PM

YAY! thx, thats exactly what i've been looking for. Didn't use Maya for a long time now, forgot many handy tricks :) :attn:

Kaoru 08-05-2006 07:36 PM

Hmm... something is wrong here. Don't know what I did wrong. :(

http://mitglied.lycos.de/lionheart25...vel_crappy.jpg

but i want it to "bevel" onto this red edge

http://mitglied.lycos.de/lionheart25...py%20Kopie.jpg


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