Rendering in passes
Hey guys.. just need some help!!!
It been like 2 years since I had to render in passes. My animation has paint effects and I know that the paint effects are lay on last. If I just do a regular render the paint effects are on top of the ogre... I just need to know how to set up the passes again.. so the paint effects dont lay over the character... Thanks guys.... |
Add each object(s) you want a pass of in thier own RENDER layer.
Then, in the render globals, go down to Render Layer / Pass Control, and there you can controll what is rendered when:) Check the docs for more detailed info:) |
Thanks buddy=)
|
No prob:)
I cover this in one of our video tuts as well, I believe it is the most recent Explosions tut... not sure tho... But anyway, the docs, explain it a little better than I do:) |
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