.obj import from cad, geomagic
Hey guy`s
I have a client that gave me a .dxf file to convert to a pen outline drawing render. Now i asked the client to export the dxf file to .obj, so i can import it into maya. in maya, blender, topogun and bodypaint i get errors and it dose not show up. In Zbrush i can see the model. now i try to export it again from zbrush and then import it into Maya. Dose not work. So i`m stuck with a working dxf file that i cant convert. btw the exported dxf file came from geomagic a 3d scanning program. Anybody have a solution for me? And they can`t export it to 3ds for some reason while the specification says it can. Btw the dxf file is a full mesh object (3d scanning) Thanks for the help! |
Hi Aikoworld
Dont know if thins helps but maya's got a dxf import option, not too sure what the actual name of it is but its in the plug in manager, might be worht a look if you've not come accross it. Cheers Steve |
Hey gster123 i have tried the dxf file but no luck.
Thx for the suggestion! |
found the problem my client gave only a .obj without any mtl files.
And seems you will have no display if there is no mtl file with the original exported model. |
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