finding vertices using SE
Hi
I have been hearing that using Script Editor is a vey useful way of fixing problems. I had a problem of non-manifold geometry in my last model and it pointed to certain vertices. Now my Question is if script editor says the problem is at vertice 134 how do I find (if possible) where vertice 134 is on my model? Im sure this would make it at heck of a lot easier for me. cheers for the all the help to us noobs Robin |
try go into vertex mode then
in the script editor : Code:
select -r meshNameHere.vtx[134] ; also u can use the clean up tool to clean up non manifold geo. |
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