Cap Nurbs
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Searched the forums, found questions similar to mine, but not exactly the same. Okay, i've lofted a curve and have rounded one end (it has to be smooth) but now i need to cap it, and the cap needs to be smooth too. Is there some way of making a cap that is part of the same surface?
thanks here is the object to cap: |
part of the same surface, not really... but you can choose the last isoparm and then go surfaces-->planar. that'll fill the hole assuming your gap is all on the same plane. you can then group the items so they'll move as one.
or, you could try a surface fillet, that might create a smoother fill *shrug* |
sounds good :) i'll try it. thanks!
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ok. tried. failed (not quite smooth enough. plus i had to resize the cap which was annoying, as it is a trimmed surface and still didn't get results as smooth as i was hoping) so i did the only other possible thing: changed it to poly and created poly and went from there which was annoying and isn't nearly as nice as what i would have liked, and the mesh is really ugly. but i don't think i had any other options.
kept original NURBS one though, in case someone comes up with some other idea. |
how do you mean not as smooth?
don't forget what you see in your viewport isn't necessarily what you get in a render... and even then you can up the render tesselation of nurbs objects to fill in the 'gaps' at the same time, if you started with a curve you can try a bevel or a 'bevel plus' |
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there we go. bevel was what i was looking for. thanks :D
I ended up not using it to make the hole rounded, but something a little bit "funky"er Thanks alot! Here it is: |
What is it, if you dont mind me asking?
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The side of a couch to go in a funky kinda room.
Nightmare before Christmas style. |
Ahh right, wasnt too sure if it was the top of a cartooney double bass!
get it posted in the WIP forum, be good to see how this pans out as you progress! |
lol. i see what you mean about the double bass :P
alright, i'll post in the WIP, but i must say i have a tendency to leave WIPs, in progress for quite a while :P especially since it is just something i'm makin for fun... |
well it definitely looks cool, glad you got it sorted. can't wait to see more!
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