Adding foam to ocean shader?
I found and printed out the Ocean tutorial in the Maya documentation. But, I was wondering if anyone knows how to add foam to the ocean waves.
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It is under the "Wave Peaking" part of the ocean shader/texture documentation:)
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OK, in the docs it indicates that Wave Peaking controls the sizes of the "crest" of the waves; which to me means the sharpness of the "edge" at the top of the wave. But, it also controls foam?
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