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-   -   Ik FK Blend doesn't work (https://simplymaya.com/forum/showthread.php?t=22501)

caligula666 27-07-2006 06:40 PM

Ik FK Blend doesn't work
 
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I really need fast help
I am building a skelett with the "Learning Maya 7 The Modelling&Animation Handbook" (offical alias Training guide)
I am now at page 398 and the arms should work (the ik-stuff does) but the clavicles which are fk don't, although I am pretty sure I did everything right.
Anyway I have my mb file zipped. For those that don#t have the book, when you click the arrow on the shoulder one should be able to rotate the shoulderbone - but I only rotate the arrow/handle. Please if you can fix it and explain to me what went wrong I would be eternally grateful - I should have finished it yester day :headbang:

errethakbe 27-07-2006 09:21 PM

pretty easy fix...select the arrow...then shift select the clavicle...then go to Constrain->Parent

now when u rotate the arrow, the joint rotates as well.

oh, btw...you can adjust the joint size to be more maneagable by going to Display->Joint Size

I normally use 25%


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