Copy/Paste vs Export Selection ...
What are the pro's and con's of copy/paste vs export selection?
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as far as i know there is no copy/paste function in Maya but an immediate thought would be you cant reuse the asset at a later date since you wouldn't have a .mb file to import.
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There is a copy paste... but I would stay away from it. You end up with geometry (and I have seen this before) called pasted_pasted_pasted_pasted_pasted_pcube01
Not sure the details of export selection, but I'm quite confident this is the better way. |
As stwert mentioned, you get pain in the ass names, plus you can use export various filetypes(.obj, .fbx, etc) with export mode.
cheers, Chris |
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