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-   -   Assume Prefered Angle not working... (https://simplymaya.com/forum/showthread.php?t=21614)

esion 20-05-2006 02:17 AM

Assume Prefered Angle not working...
 
Anyone know why? So I made a skeleton, I rigged it up, I highlight the pelvis and set prefered angle, I rotate some stuff, and go to assume prefered angle...nothing.

Thoughts?

gster123 20-05-2006 11:23 PM

Sorry man, not entirely sure what you mean???

esion 21-05-2006 05:39 AM

Well supposedly my rigging tutorial says that I should select the pelvis joint (when in its initial state) RMB and 'set prefered angle'. Then if I move the joints of the skeleton and want it to return to its initial state I could click on 'assume prefered angle' and it would go back to that initial state. But it doesnt work for me. I tried making a new skeleton, I tried other models, but it doesnt work.

pbman 21-05-2006 05:02 PM

if u want to go back to ORIGINAL position ie the one u bound him in there is a option called skin -> go to bind pose in animation menu set

esion 21-05-2006 06:03 PM

Cool, I will have to give that a try...thanks...


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