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-   -   Modeling feathered Wings. (https://simplymaya.com/forum/showthread.php?t=21161)

Anhslaught 22-04-2006 06:57 AM

Modeling feathered Wings.
 
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Hey guys,
I was wondering how you all would go about in modeling feathered wings.

I tried using applying alpha channels to a photo reference of a feather and applied it to a tranparency shader. I then applied the shader to the plane I've duplicated and overlapped it over one another. Doing this actually isn't that cool because you can't see lightings on the feathers. If I applied the specularity to it, it would look flat lighting. I thought about doing a specularity map, but it doesn't look cool either. So....maybe there's a technique in modeling it?


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