Object Space Normals in 2d bump attributes?
Hello.
Maya 8.5 on a Precision 690. 2 G RAM, OS: Windows XP-Pro I am trying to add a normal map I made in another program as a bump map in maya. To do this I was told go to the 2D bump attributes > Use as: > Object Space Normals. However, when I open the Use As drop window there is only Tangent Space Normals as an option. How do I add select Object Space Normals as an option? Is there a plug in I can load? Any help most welcome. Thanks, Tristan |
why would you use object space? that screws up lighting anyway. as for your question, Its a new feature in maya 2008, otherwise there IS a long process to get it working. Im not the person to ask about that though, haha.
-Andy |
Must be new to 08.
Why are you using this setting anyway. You said you want the Bump node to use your normal map as a bump... So why change it to normal map? Just convert your Normal to a Bump map. Crazy Bump is free I think, and it can do this all for you. Else you could just take it into photochop, then Grey scale. To be honest I think it will except the straight normal map. |
Thanks guys. I'll just play around with what I have got.
The normal map I made following a tutorial where the user then imports it in to Autodesk 2008. It wasn't till I got to that step in the tutorial that I discovered that this was one of the areas was 2008 is different than 8.5 I'll come up with something. T |
All times are GMT. The time now is 05:51 AM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018