*REQ* Bend Modifier Help
Hello everyone,
I am having trouble using the Bend deformer. I have made a thin, long box (Polygons) and I selected it and attached a bend modifier to it. My delima is this, it does bend. I want it to bend in the middle longways so as to create a "half a tube" effect. Does this make sense? I have tried to rotate the deformer and adjust the envelope and upper and lower limit but to no avail. Could someone hel me out on this one. I am sure this is an easy one to figure out. Thank you so much!!!! Your Friend SuperDave :banghead: |
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Is this what you mean?
I did by creating cube, wedge tool, extract tool. |
Not exactly
Thank you for the response but no. I do not have MAYA at my desk but imagine this.
1. Create a polygon cube. 2. Scale it so the height is thin and the width is long... Like a thin 2 X 4 piece of wood. (but a bit wider and thinnner) 3. I am trying to bend it in the middle (long ways) so that the polygon makes a "U" shape". I wish I could post an example. I hope this helps. If not I will try to post an example this evening. Thank you again for your post and help. -SuperDave |
you could make a curve in U form and loft it with a circle/cube/whatever form.
in polygons the best way I can think of is just extruce several times in the bend directions and adjust a few vertices to make it look a bit smoother instead of edgy. |
Thank you
Thanks,
I will have to give that a try. -SuperDave:banana: |
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Make sure you have enough divisions to allow a bend.
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THAT IS IT!!!!
THANK YOU THANK YOU THANK YOU!!!!!
THAT was my issue!! NOT ENOUGH DIVISIONS!!!!..Um... I love this forum.... OK where do I send the fruit basket for your help!!!!!! (HAHAHA) Mental Note: USE MORE DIVISIONS IN THE FUTURE!!!!! THank you again!!!! -SuperDave :beer: |
Re: THAT IS IT!!!!
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