Modelling:Victorian Sofa?
1 Attachment(s)
Hi,
I have just taken up project of building a little castle and the interior includes modeling a victorian sofa with wooden carvings and stuff like that. (example pic attached) I was just wondering how to get started with it. Should I use the Birail tool for the backrest of the sofa and a cube for the seat and then attach lofted/planar surfaces (for the carving at the bottom and top) or is there another way I could do it? Thanks, ~nspiratn. |
Yeah starting off with curves, for this project should work best.. than covert to polys and sub-ds
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How do I get the thickness to the backrest if I do go for the nurbs surface though?
~nspiratn |
Just make the nurbs cuvres to get the shape than once you turn it into polys, extrude the faces to make it wider...
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Ah!
:rolleyes: thanks a lot, ~nspiratn. |
1 Attachment(s)
Well, this is how it turned out slightly modified
I was wondering, how does the displacement map thing work? I want to put some carvings in to the wood in places. thanks, ~nspiratn |
you should use bump map... rather than displacement for the carvings....
in the bump channel assign the file... and as kurt said...add some thinkness by extruding it...comin along nicely... |
looks great...
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thanks a lot :)
~nspiratn |
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