Simply Maya User Community

Simply Maya User Community (
-   Maya Basics & Newbie Lounge (
-   -   Merging 2 meshes togeth without gaining history. (

12-03-2009 07:09 PM

Merging 2 meshes togeth without gaining history.
Hello, im in a problem. I have modelled a head and body as seperate meshes and have rigged the head mesh with blendshapes and a skeleton.
My problem is when i select the head mesh to combine with the body mesh i get this polyunite history command and when i select delet non deformer history to make sure i keep all the rigging on the head i get an error and it doesnt let me get rid of polyunite.

Can anybody point me in the right direction on how to over come this please.



Gen 12-03-2009 08:18 PM

Turn off construction history.

13-03-2009 11:26 PM

it hasnt worked :( someone please help me.

All times are GMT. The time now is 02:50 AM.

Powered by vBulletin® Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Simply Maya 2018