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-   -   Merging 2 meshes togeth without gaining history. (https://simplymaya.com/forum/showthread.php?t=32049)

12-03-2009 07:09 PM

Merging 2 meshes togeth without gaining history.
 
Hello, im in a problem. I have modelled a head and body as seperate meshes and have rigged the head mesh with blendshapes and a skeleton.
My problem is when i select the head mesh to combine with the body mesh i get this polyunite history command and when i select delet non deformer history to make sure i keep all the rigging on the head i get an error and it doesnt let me get rid of polyunite.

Can anybody point me in the right direction on how to over come this please.

Thanks.

Donrodman3.

Gen 12-03-2009 08:18 PM

Turn off construction history.

13-03-2009 11:26 PM

it hasnt worked :( someone please help me.


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