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-   -   Translucence ... (https://simplymaya.com/forum/showthread.php?t=39250)

mtcgs 02-05-2013 06:46 PM

Translucence ...
 
Is there any way to get the "Translucence" of a mia_material into a Layered Shader. I've tried to connect the mia_material to a Surface Shader, and then to the Layered Shader (mia_material's "Result" to the Surface Shader's "outColor" in Connection Editor) but no luck.

Gen 02-05-2013 08:43 PM

Does translucency show up if you assign the mia mat directly to the object? Does the mia mat have any transparency? It's needed for the translucency to show.

mtcgs 03-05-2013 03:07 PM

Yes. It shows up as expected. I understand that some Transparency is needed for this to take effect so I have a very slight amount assigned.

Gen 09-05-2013 07:51 PM

That is weird then, it should work. Can you post an example scene?

NextDesign 09-05-2013 10:42 PM

You can't add a mentalray shader to a maya shader, as they're incompatible. You need something like mib_color_mix.

Gen 10-05-2013 12:07 AM

1 Attachment(s)
You can, its just that its a tad more convoluted because you have to pipe the mia into a surface shader then plug that into the layered shader.

I changed the layered shader "compositing flag" to layered texture otherwise it just seems to add the shaders on top of each other and looks terrible.


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