Bind Pose
Hi,
is there anyway to change or edit the bindpose of a character, without detaching the rig? |
If I understand your question and can remember correctly, there should be a marking menu by RMB on the root joint I think. It should have an option Go to bind pose as well as set bind pose, which is what you want.
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Quote:
just checked maya 2011 doesn't have that option, if it does , i cant find it |
Ok, I got the name wrong, it's "Set Preferred Angle" and "Assume Preferred Angle" (set and go to bind pose, respectively, I believe). If that's not what you're looking for, sorry, I'm not a pro in rigging at this point.
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