Maya to Max file Conversion?
I'm doing a project for class in 3D Max and I did some work in Maya and my teacher said just import what i did into 3d max, so i was wondering can someone tell me where i can find a plugin to export files into 3d max.
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Use the FBX format from Kaydara:
http://www.kaydara.com Works incredibly well. I use it routinely to move things back and forth between Max and Maya. |
Hey dannyngan i downloaded the plugin but i can only export and import files in max. Some reason its not letting me export or import for maya. I tried saving a file in max in .fbx format and tried to open in maya and it doesn't reconize it. Did I do something wrong.
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You need to enable the FBX plugin in Maya via the Plugin Manager (Windows | Settings & Preferences | Plugin Manager).
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cool thanks that worked your a life saver.
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do you know of anyother plugin danny?, the file's 6.8 mb, i am on a 56k, :( :p, know of anyother??
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Well, you could use another file format, like OBJ, but then you don't get textures, objects names, scene hierarchies, etc. The FBX format is incredibly flexible for transferring data between programs. What's even more impressive is that it will transfer animations as well. I'd say bite the bullet and download the file.
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Dannyngan your a lifesaver for me too! I needed this. Thanks a lot.
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ok... i shot myself... downloading the file
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THAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANNNNNNNNNN NNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
You really helped me a lot with this exporter... It rulez! |
Another possibility if you have both Max and Maya is Poly Trans.
Darkon |
A|W recently released the 3ds plugin. Here is the link..
http://www.aliaswavefront.com/en/Tmp...nt/3ds_nt.html |
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