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-   -   Editing several meshes at once (https://simplymaya.com/forum/showthread.php?t=33273)

fox95871 05-11-2009 09:09 PM

Editing several meshes at once
 
Hi, if I had some meshes that were exact duplicates of each other, is there a way I could link them somehow so that making a change to one makes that same change happen to all of them?

daverave 05-11-2009 09:19 PM

duplicate special and use instance should do the trick

fox95871 05-11-2009 09:53 PM

Thanks! Can't wait to try it. I love Maya, and this community is great.

fox95871 06-11-2009 06:41 PM

I tried it, but there's one problem. All the meshes are now being affected by position and rotation changes to the original, and I only want to affect their shapes. I'll try to explain it a little better...

I have 30 walking frames. Each is a made up of several meshes, arm, forearm, etc., for easier positioning. All the characters in my game use the same walking style, so rather than redo every animation frame for every character, I want to just change the shape of the original, and have all the instanced walking frames be updated. I can't have the positions and rotations change though, because then they all become the same walking frame.

How can I lock position and rotation changes to the instanced meshes and just have them be affected by shape changes?


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