playblast only goes 12frames! huh?
Hey everyone!
I seem to have a problem with my scene. I modeled a whole house with furniture and everything. I then proceeded to add a camera for a fly-through. however whenever I go to playblast the camera, the playblast only loads about 10-12 frames and then it stops. Doesn't matter how I have the playblast time settings, it only produces that many frames and then the rest of my time is just the last frame repeated. However in a new scene the playblast will work fine for any length of time. just that scene with the house I'm using I have problems. Does anyone know if there might be anything in my scene that might cause this problem? whichever camera I use I have this problem. even creating new ones. I'm using Maya 6.0 on winXP thanks alot for your help! Frederic. |
you aren't minimizing maya or anything right? I think that will interrupt it.
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oh no I don't touch anything, just click on playblast and let it go. just goes 10-12 frames and that's it.
but if I make a new scene I can playblast longer. could there be something in my scene limiting the playblast engine? |
Does playblest get limited with available ram at all??
If your low on ram this might be it?? Someone else may know a lot better than me. Regards |
I have 1Gig of Ram
there is quite a bit of geometry but none of it is complicated |
Hmmmmm, it was just a thought??
strange that. Might seem daft have you got playblasts time range set to start/end rarther than timeslider?? |
whats the number beside your "frame line"
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hey guys! I got an answer! it wasn't obvious at all, I had to go through windows settings to do it. two guys at cgtalk have encountered this problem before.
http://forums.cgsociety.org/showthread.php?t=282752 thanks for your time! very much apreciated! check out the solution just in case it happens to you! Frederic. |
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