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-   -   Game Challenge - SpaceGoat (https://simplymaya.com/forum/showthread.php?t=23789)

SpaceGoat 05-11-2006 09:19 AM

Game Challenge - SpaceGoat
 
Ok so here is my concept of a futuristic sci-fi type starfighter. First comp I've entered and looking forward to it.

Model soon to come.

http://img176.imageshack.us/img176/5...cept001vy3.jpg

DarkLight 05-11-2006 12:24 PM

Nice concept and illustration.Sleak.

pbman 05-11-2006 02:37 PM

nice design and drawing

lol - i though u had a cool name for u car until i realised it was ur user name still nice name though

SpaceGoat 05-11-2006 02:50 PM

Haha thanx. Maybe that wouldn't be such a bad idea just to call it the SpaceGoat...

Here's what I have so far. Probably going to go for a low poly model with a high poly detail mesh for some normal maps. Making game models peaked my interest a few months ago and I would like to make something cool to learn with.

http://img374.imageshack.us/img374/1095/model001su9.jpg

SpaceGoat 06-11-2006 04:35 AM

Another update with a quick rough of the wing layout. Wing extends and separates when in battle mode. This provides more maneuverability when engaging enemies etc. Also located on the wings are smaller engines to add that extra boost when turning and also supplies extra power to the laser canons.

http://img177.imageshack.us/img177/4310/model002fs9.jpg

pbman 06-11-2006 12:58 PM

this looks good
the front view is v.nice
the wing r semi startwars but look nice on urs onces here are less sharp

SpaceGoat 08-11-2006 08:14 AM

1 Attachment(s)
Went through a few different designs and came upon this one by chance and will probably sit on it.

mtmckinley 08-11-2006 10:17 AM

your model looks like it's smoothed or SubDs or something. Don't forget that it's a game art challenge and needs to be polys. Also, don't mistake a 30k limit as simply smoothing your model to fit the limit. Each face should be there for a specific purpose.

petrol 08-11-2006 12:13 PM

Nice looking machine spacegoat, i hope you wont let a small setback stop you :)

SpaceGoat 08-11-2006 04:30 PM

Don't worry I intend to create a high poly mesh along with the low so as to make normal maps later on. The hull will only be roughly 2000 polys by the end so there isn't going to be any problems. I made a rifle for a game once before and found that game modeling is a very logical process. Thanx for commenting:)

SpaceGoat 09-11-2006 02:28 AM

Just felt like doing a render for fun;)

http://img167.imageshack.us/img167/4...nder003ic3.jpg

DarkLight 09-11-2006 02:37 PM

Awsome render.Model is nice and aesthetically viewable.

arran 14-11-2006 07:23 PM

yeah - nice work spacegoat!

Maybe you could add some sort of landing gear as it looks a little awkward at the moment. I really like the main body, but the wings seem a little out of place - maybe you could jazz them up a bit?

SpaceGoat 15-11-2006 12:19 AM

Thank you:)

Yeah at the moment I hadnt put much time into it but the wings will have a heavy metal look and a landing gear will be thrown in later. I want to mix a sleak looking body with some industrial components to give it a more unique look but I think that the body will end up having a bunch of panels and bolts splashed across it

Minstrel 15-11-2006 08:37 PM

Amazing render, is that floor just a texture?


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