Pouring water
I hope this is the right forum to ask this in, but I have a shot where I need a liquid to pour out of a bottle and have it form into a sphere, which will eventually become a globe.
From liquid sphere to globe I think can be done in compositong, but it's the pouring liquid into sphere I'm stumped with. Help please :confused: |
Fluids:)
Also, do a search on this site for: "Interparticle collisions" The 2 results you get will be threads that I replied to others about this same type of thing:) It contains a reference to an outside tutorial on a case study/tutorial regarding your globe container geometry and the dynamics of interparticle collisions. However, it should suffice for your needs:) Good luck! |
Thanks. I did the search and found the link but the link wasn't working. Is there any other place I can find it, or any alternate URL? Thanks again :)
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Sorry I'm 5 years late on this, hehe, but:
There is now a better way to do Interparticle Collisions, pouring liquids, etc... Use nParticles. Check this tutorial by Duncan Brimsmead, one of the developers of Maya Fluids & the Nucleus system etc. http://area.autodesk.com/blogs/dunca...ith_nparticles |
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