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-   -   My first F1 car! (https://simplymaya.com/forum/showthread.php?t=15043)

Supra Devil 14-01-2005 11:50 AM

My first F1 car!
 
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My first F1 project which i completed......help needed comments and suggestions would be appriaciated

Supra Devil 14-01-2005 11:57 AM

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another pic...

Turbo Dan 14-01-2005 03:50 PM

pictures are way too big and tires are waaay too wide, look at a picture of a real f1 car

mhcannon 14-01-2005 07:17 PM

Concur that, at least for posting for review, these images are too large. Also, check global render settings quality sections. It looks like a draft mode render. Try using production quality render (at a smaller size :-)

Supra Devil 15-01-2005 01:38 AM

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thanks for the suggestions guys sorry couldnt reduce the tire size because of some problems......but i did smaller and prodution quality renders :-)

Supra Devil 15-01-2005 01:41 AM

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..

mhcannon 15-01-2005 07:31 AM

Looks better. Next thing I'd recommend is moving some of your lights around to fill in some to more shadowed area. Remember too, that light is cumulative, so you'll probably what low intensity settings and varying intensity settings. I.e, you main light may be at .8 with shadow fill light at .4 and back light at .6. Try playing with the lights for soften up some of the harsher glare/reflections.

r/ Michael

Element_Khaos 22-01-2005 06:46 PM

those tires are waaaaay too round. you need to scale the first to last vertices out to make a harder edge on them i think.

Aidan 23-01-2005 07:43 AM

i think a pretty major problem is the lack of consistancy in the smothing. What i mean by that is the front nose cone bit (with the exception of the front spoiler) has nicely beveled realistic edges. But the sort of chunky bits beside the driver have no curvature so they have that ps1 game early cg look to them. If the entire car were in that highly polygonal style and thats what you intended then that could have some stylistic quality to it. But as is it just looks tacky and incomplete. Also the grooves on the tire are too large a detail to just do with that texture map.
just some friendly c&c:D

Billy_Cat 06-02-2005 07:01 AM

needs serious bump mapping and dirt maps..


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