Lambo - gallardo (low poly)
been working on this for about 2 days after college.
any tips and crits welcome :D Clay: http://i14.photobucket.com/albums/a3...poly-clay2.jpg wire: http://i14.photobucket.com/albums/a3...wire-half1.jpg poly count: http://i14.photobucket.com/albums/a3...oly-count1.jpg Thanks Aleg8r |
Looking pretty cool so far.
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Nice... how many triangles do cars in car games have nowadays?
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well i not 100 % on that , but i looked it up yesterday , and a mod for gta sa had 15000 as there limit.
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Nice going on keeping the mesh clean, I spend hours cleaning up meshes then keeping lines flowing etc, as i'm not used to it!
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Update:
this is not too good , as its my first time texturing but what to u think i should fix to make it look better? http://i14.photobucket.com/albums/a3...needs-work.jpg |
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look like a cartoon shader.look good .
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Do you know how to render with HDRI? Because, if you can, then please do! I love your model though!
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Quote:
if theres any tuts or anything (im useing maya 6) |
for HDRI tuts go to
digital tutors under the free tutorial maya, rendering an ull find it. (u have to sign up to view but it is free) they give u all thelinks for the program and the probes downloads |
very well done, goes to show with some texturing you can make a low poly car look very well.
for the amount of time you probably spent on it, it looks very nice. |
Update:
been wokring on this for the past 6 hrs , had to redo the uvmap and everything :P http://i14.photobucket.com/albums/a3...gillardo-1.jpg Aleg8r |
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