Creating a 360 degree Sky
I've got a number of ideas to try, but I thought I'd get some ideas from all of you 'cause I know there are probably a million ways to do this.
So before I get too far into it, how do you all go about creating a sky in an outdoor scene where the camera is going to view every angle? Any tips or tricks? |
Heres the way i do it...
I make a sphere add a lambert. under incandescence i click the checkerd box and go to ramp. then i go to the ramp and change the colors and to this.. http://img514.imageshack.us/img514/5023/rampok8.th.jpg and make sure u have the type U Ramp PS. you can also mess around with the HSV color noise. oh, and when u add more lights make sure u got to go to windows and relationship editors and go to light linking and make it so theres no lights hitting the sphere. let me know if this helps :D http://img521.imageshack.us/img521/5400/sky2iz2.th.jpg |
Awesome, that's the direction I was hoping to go with this. That helps a ton.
Thanks! |
yea np i have gone 1.5 years wondering this.. so i finally figured it out >.< lol
i thought it would a more popular topic lols. happy to help. |
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