weird blendshape problem
I have a head and separate surfaces for: left brow, right brow, left eyelid, right eyelid. They are all grouped together and called 'head'. These surfaces are also controlled by the skeleton and they move altogether when i move the main body control.
I duplicate 'head' to make a blendshape. However, when i apply the blendshape, the head surface moves with the body, but the eyebrows and eyelids get left behind! I am completely braindead! :headbang: Help pls |
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