Adding Shadows?
I've always been really fortunate on this board to get really detailed answers to my queries so I thought I'd ask just one more question ;)
I’ve modelled a car, but I want to add the shadow of it on the ground - What is the simplest way to do this? I tried googling it, but I couldn't really find anything.... I really hope someone can help me out here... Thanks in advance guys!!!!! |
First of all, make shure you have a ground plane for the shadow to cast onto, then....
Create a light. Turn shadows on. Aim it at your object. Adjust light position to your liking. Render and see the results.:beer: |
Haha Thanks very much THX1138!!!
I've had a quick look and it worked :attn: I'll check it out properly though when I've got alittle more time!!! Thanks again for the help, good stuff!!!! :bow: |
Most welcome! :beer:
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Can I just ask one more question...
I've used an area light pointing on my scene (a car, on the ground with a few buildings etc) and the light is good, but I just want to make the shadows more darker (they are a little to light) When I make the area light bigger it darkens my shadows, but it also brightens up my scene too much! - In other words, How can I darken the shadows without altering the light? Thanks again, I'll make this my last query I promise ;) |
Try using the spotlight or directional light instead. Also, are you using depth map shadows or are you ray tracing your shadows?
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BTW, I modeled a sample scene using a directional light source using ray traced shadows. This is just to give you an idea of what they will look like. Ambient light is from HDRI for more realism.
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Wow, your scene looks good!
I'm using Depth map shadows! The light is above my scene pointing at an angle!!! Just wish the shadows looked alittle darker though! I'll have a play around with them other lights! thanks again! |
I used depth map shadows at first. The problem with it for me was that I just couldn't get the realism that ray traced shadows offered. But anyway; experiment, and see what works best for you. :beer:
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Cheers mate, will do :)
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