Strange MR Render Artifacts - HELP!
1 Attachment(s)
Hi everyone,
I'm getting really weird render artifacts with MR (see attached). How can I get rid of all the squares? The surface is just a regular poly. The texture (color and bump) is a jpg file. I tried increasing sampling and filtering quality... |
dunno whats wrong, but do software render production, pretty much the same
|
Artifacts like these may be caused by the shadow settings or possibly the clipping plane.
If you're usng Dmap shadows try turning on the "Use Mid Dist Dmap" and bump the Dmap Bias to around .1 If it's caused by the clipping plane (usually if you have two surface close together), set the "Auto Render Clip Plane" to off and increase the "Near Clipping Plane" (1 is usually prettry good). |
:confused: :alien:
|
All times are GMT. The time now is 10:32 PM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018