maya 2009 ambient occulsion pass
how do i create an ambient occlusion pass in maya 2009. It use to be in the render layers but it appears to have changed. does anyone know how? thanks
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In render layers right click and then go add pass> ambient occlusion. That will add an AO pass associated with your current render layer, meaning if you choose a format which can handle multiple passes like .exr it will imbed the AO within one file along with anything else you associate with that layer.
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