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-   -   Azkaban Prison (https://simplymaya.com/forum/showthread.php?t=21451)

iron_tick 11-05-2006 05:30 PM

Azkaban Prison
 
1 Attachment(s)
Well, I was doodling today and decided that i wanted to put down in pixels and pixols my interpetation of Azkaban Prison, The Dementor Gaurds and maybe.. Sirius Black Escaping.

I actually started this a few months ago, but the poly count was getting way too high for me to get the detail that i wanted and I didnt want to sit down in PS to generate displacement maps.

With my recent purchase of ZBrush i imported the low poly and finally got it all cleaned up. I think ill finish it now.

gster123 11-05-2006 05:32 PM

Looking forward to this!

Great start on the Dementor

Gamestarf 11-05-2006 06:24 PM

cool :beer:

errethakbe 11-05-2006 06:46 PM

whoooa, cool dementor!!!! MAKE IT FLYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY YYY

:)

FubaR 11-05-2006 07:39 PM

Really nice so far...keep updating.

pbman 11-05-2006 08:03 PM

lookin nice

should look sweet with some textures on it

:bow:

iron_tick 11-05-2006 08:14 PM

putting some textures together righty now

ericmattison81 11-05-2006 09:44 PM

how hard is zbrush to use because im getting sick of doin the details in maya. so far its comming along very nice

iron_tick 12-05-2006 01:17 AM

ok, I both LOVE and HATE ZBrush.. They are both strong words, but I can't think of anything else to explain it. after being used to the stability and precision of Maya, Zbrush feels kind of like an amature interface. Maybe im just spoiled, but for a program ....SO USEFULL.... I'd think it would have a better GUI.

All in all ZBrush is worth every penny at it's current price.

ps. the level of detail you can get to on ZBrush is incredible. Texturing and Displacement maps have never been better. just make sure to use Maya to set UV's if you intend on going back to maya.

gster123 12-05-2006 10:24 AM

Ypu can download a trial of Z-brush of pixlogics site for free if anyone dosent know.

Need to get round to having a play with it.

Looking forward to some updates Iron Tick

iron_tick 12-05-2006 04:32 PM

1 Attachment(s)
Ok, i had to actually redo the model in ZBrush because stupid me forgot to layout my uv's.

iron_tick 12-05-2006 11:32 PM

1 Attachment(s)
first try at zbrush texturing.

MattTheMan 13-05-2006 12:03 AM

oh cool! did you say u modeled the whole thing in ZB?

and even if u didnt, Good start!

iron_tick 13-05-2006 12:27 AM

I made the low poly in maya. I dont like ZSpheres.

The texturing is all zbrush as well as the fine detail around the lips and the pits in the skin. here is the low poly that will take my displacement map from zbrush.

iron_tick 13-05-2006 12:38 AM

1 Attachment(s)
here it is sorry.


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