Divine Divinity The NeverEnding
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Hi guys, after working for 5 months on a TV Show and no time for other personal creative stuff, i finally found some time to do my own project.
I`m starting on creating my own short film named: Divine Divinity The NeverEnding. Here is the first character i have finished head his name is Kester. I used, Maya for modelling Zbrush for basic texturing and placements Photoshop for final texturing Maya for fur and SSS. i still have to do the eyelashes Next up the bodyworks. My aim is going to be a touch of old deep sea diving suit, with a bit of a modern touch up. Maybe a little bit of Bioshock but not much of it :) The environment is on an island. So lots of nice greens and braun collors. Which i like to use at this moment. |
Looks cool man, i like the hair.
...is that top lip a bit fat? |
looks like your avatar minus the hat and with curly hairses
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Hahaha acid you got me there :) i used myself as reference :D
@Hammer the lip is alright, might be the angle. |
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and here is the bodywork.
Next up the helmet and then texturing it all. Still need to add bolts on locations. |
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another update 01/02
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another update 02/02
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Looking good so far. No snips of the story for us or you're keeping it hush hush until its done?
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nice bodysuit! very very cool!
not sure about that nose though - to be honest, it's looking a bit shapeless. |
thats sweet, i want one :)
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I like it man keep it up !!
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Hey guys.
ColdWave > thanks man :) Acid > i`ll add you to the preorder list :P arran > thanks for the comments, will look at it. Gect > i dont think i want to share it yet. :) Here is the first texturing. Now its fairly dark, so the next render with the helmet textured i`ll spend some time lighting it better. But this is the style i`v textured it atm, this is how i have invisioned it. Only not so dark :P |
nice job - really like those colors and the suit design is very cool.
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Yeah its shaping up very well, nothing to crit.
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i dont know about the gloves... with the texture they have they look kinda blocky to me |
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