Tornado picking up trash?
Hi,
Just saw the tornado tut and I it was quite easy to follow too. Now my question is how can I set up the scene so that the tornado will suck up the objects? I also played around with the Uniform fields and it's almost doing what I want to achieve but the objects won't stuck to the particles and they don't spin too They go up when I change the direction values and also set the max distance. but only move in the Y axis Any tips how to achieve this effect? Thanks Aydin |
Probably easiest to animate it normally.
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Keyframing it?
This is what I have untill now. WIP Tornado No debris yet But I think I found a way to do it with fields. If I parent the radial field to the tornade you can control the objects that are effected by the distance of the radial attribute. I will the keyframing and the radial field and let you know if it work out Cheers Aydin |
Cool tornado start!
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