trying to move/rotate poly hand/joints/bones
I am having trouble moving/rotating the hand...
Here the hand is in position, i need to rotate it 90 degrees so its facing up.... http://louiseeaton.com/leftside.jpg Here I try to just move it up and some of the skin is staying in place..... http://louiseeaton.com/rightside.jpg I tried grouping it together and that didnt work. any suggestions? |
are those vertices weighted to any bones? When you use the Edit Membership tool and remove vertices from being affected by a bone, you are actually removing their weighting from ALL bones, so when you move the skeleton, they don't move. You would need to Edit Membership and add those vertices to a bone that you want to use to affect those points.
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Thanks, that worked beautifully. There were verticees not assigned to anything, so I just assigned them to a joint and everything moved together.
Incidentally, grouping the joints/bones with the skin and then rotating did not give good results so I left them ungrouped. Thanks again, Cathleen |
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