quadrangulate problem
I'm new 2 Maya,
My faculty gave me a male body model 2 practice unwrapping in Maya. It is in .obj format.........when I open d file it shows all d faces as triangles,not quads. when I use d option mesh---->quadrangulate it doesn't work. plz help...... |
Quadrangulate only works when the meshes are triangulated a particular way. If you want to fix it, I'm afraid you'll have to go in, and delete the triangles by hand.
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hmmmm,by hand..........:eek: itz have heavy mesh........ |
No problem mate. Sorry to be the bringer of bad news however :/
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I found the solution...............:blush:
1st the model z in .chr format n it is in editable mesh,I converted it into editable poly,then I exported that model from max to .obj format,in the dialogue box I chosed quads.......... Thats it........ |
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