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-   -   Odd shadow (https://simplymaya.com/forum/showthread.php?t=34072)

should_be_shot 11-05-2010 02:50 PM

Odd shadow
 
1 Attachment(s)
Hi Guys

Just finished setting up a scene with some basic lighting for a concept render. I seem to have some odd shadows being cast on some of my buildings. Just wondering how I should go about getting them ironed out. I've tried pointing a light directly at them but it doesn't seem to make any difference.

Any suggestions would be greatly appreciated.

should_be_shot 11-05-2010 02:51 PM

another picture
 
1 Attachment(s)
blah

BennyK 12-05-2010 10:29 AM

check the normal perhaps? make sure they're pointing outwards. and make sure all UVs are mapped correctly within the (0,0) to (1,1) limit.


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